Patterns

Posted By on April 24, 2016


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Software Architecture
Modularity

A pattern provides a description of the solution to a recurring design problem of some specific domain in such a way that the solution can be used again and again. The objective of each pattern is to provide an insight to a designer who can determine the following.

  1. Whether the pattern can be reused
  2. Whether the pattern is applicable to the current project
  3. Whether the pattern can be used to develop a similar but functionally or structurally different design pattern.

Types of Design Patterns

Software engineer can use the design pattern during the entire software design process. When the analysis model is developed, the designer can examine the problem description at different levels of abstraction to determine whether it complies with one or more of the following types of design patterns.

 

  1. Architectural patterns: These patterns are high-level strategies that refer to the overall structure and organization of a software system. That is, they define the elements of a software system such as subsystems, components, classes, etc. In addition, they also indicate the relationship between the elements along with the rules and guidelines for specifying these relationships. Note that architectural patterns are often considered equivalent to software architecture.
  1. Design patterns: These patterns are medium-level strategies that are used to solve design problems. They provide a means for the refinement of the elements (as defined by architectural pattern) of a software system or the relationship among them. Specific design elements such as relationship among components or mechanisms that affect component-to-component interaction are addressed by design patterns. Note that design patterns are often considered equivalent to software components.
  1. Idioms: These patterns are low-level patterns, which are programming-language specific. They describe the implementation of a software component, the method used for interaction among software components, etc., in a specific programming language. Note that idioms are often termed as coding patterns.
Software Architecture
Modularity

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Posted by Akash Kurup

Founder and C.E.O, World4Engineers Educationist and Entrepreneur by passion. Orator and blogger by hobby

Website: http://world4engineers.com