Execution Unit

Posted By on September 15, 2014

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The 8086 Microprocessor- Internal Architecture
The Bus Interface Unit

The Execution Unit

The execution unit (EU) tells the BIU where to fetch instructions or data from, decodes instructions, and executes instructions.

The functional parts of the execution unit are control circuitry or system, instruction decoder, and Arithmetic logic unit (ALU).

Control circuitry to perform various internal operations. A decoder in the EU translates instructions fetched from memory to generate different internal or external control signals that required performing the operation. The EU has a 16-bit ALU, which can perform arithmetic operations such as add, subtract etc. and logical operations such as AND, OR, XOR, increment, decrement etc.

Flag Register

A 16-bit flag register is a flip-flop which indicates some condition produced by the execution of an instruction or controls certain operations of the EU. They are modified automatically by CPU after mathematical operations. It has 9 flags and they are divided into two categories:

  1. Conditional Flags
  2. Control Flags

Conditional Flags

Conditional flags represent result of last arithmetic or logical instructions.

  • Carry Flag (CF): This flag will be set to one if the arithmetic operation produces the carry in MSB position. It is also used in multiple-precision arithmetic.
  • Auxiliary Flag (AF): If an operation performed in ALU generates a carry/barrow from lower nibble (i.e. D0 – D3) to upper nibble (i.e. D4 – D7), the AF flag is set i.e. carry given by D3 bit to D4 is AF flag. This is not a general-purpose flag; it is used internally by the processor to perform Binary to BCD conversion.
  • Parity Flag (PF): This flag is used to indicate the parity of result. If lower order 8-bits of the result contains even number of 1’s, the Parity Flag is set to one and for odd number of 1’s, the Parity Flag is reset i.e. zero.
  • Zero Flag (ZF): It is set to one; if the result of arithmetic or logical operation is zero else it is reset.
  • Sign Flag (SF): In sign magnitude format the sign of number is indicated by MSB bit. If the result of operation is negative, sign flag is set to one.
  • Overflow Flag (OF): It occurs when signed numbers are added or subtracted. An OF indicates that the result has exceeded the capacity of machine.

Control Flags

Control flags are intentionally set or reset to control certain operations of the processor with specific instructions put in the program from the user. Control flags are as follows:

  1. Trap Flag (TP):  It is used for single step control. It allows user to execute one instruction of a program at a time for debugging. When trap flag is set, program can be run in single step mode.
  2. Interrupt Flag (IF): It is an interrupt enable/disable flag, i.e. used to allow/prohibit the interruption of a program. If it is set, the maskable interrupt is enabled and if it is reset, the interrupt is disabled.
  3. Direction Flag (DF): It is used in string operation. If it is set, string bytes are accessed from higher memory address to lower memory address. When it is reset, the string bytes are accessed from lower memory address to higher memory address.

8086-flag register

Fig 8086 flag register format.

General Purpose Registers

The EU has eight general purpose registers labeled AH, AL, BH, BL, CH, CL, DH, and DL. These registers can be used individually for temporary storage of 8-bit data. The AL register is also called the accumulator. Certain pairs of these general purpose registers can be used together to store 16-bit data. The valid register pairs are AH and AL, BH and BL, CH and CL and DH and DL. These register pairs is referred to the AX, BX, CX, and DX resp.

  1. AX Register: For 16-bit operations, AX is called the accumulator register that stores operands for arithmetic operations.
  2. BX Register: This register is mainly used as a base register. It holds the starting base location of a memory region within a data segment.
  3. CX Register: It is defined as a counter. It is primarily used in loop instruction to store loop counter.
  4. DX Register: DX register is used to contain I/O port address for I/O instruction.

Stack Pointer Register

The stack pointer (SP) register contains the 16-bit offset from the start of the segment to the memory location where a word was most recently stored on the stack. The memory location where a word was most recently stored is called the top of stack.

Other Pointer and Index Registers

The EU also contains a 16-bit source index (SI) register, base pointer (BP) registers, and Destination Index (DI) registers. These three registers can be mainly used for temporary storage of 16-bit data just like a general purpose registers.

The 8086 Microprocessor- Internal Architecture
The Bus Interface Unit

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Posted by Akash Kurup

Founder and C.E.O, World4Engineers Educationist and Entrepreneur by passion. Orator and blogger by hobby

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